You can also drag drop files/output paths in to relevant textboxes.Īny issues/feature requests, just note them here and I'll see what I can do. ![]() You should be brought to a screen like this: Next, youll want to open the Collection of SaGa local files. Next, extract the archive to a folder and run the AssetStudioGUI.exe file. Download the latest ZIP archive release on GitHub. Clicking on an asset will attemp to load it in the asset viewer window (Supports most text/image/model file formats. In order to extract these assets, well be using a tool called AssetStudio by Perfare. Once extracted, you can search through the extracted assets (via name/file type) sharedAssets, etc.) and assets bundles (.unit圓d. The tool will then extact all the files in the unitypackage file to your specified output folder. uTinyRipper is a tool for extracting assets from serialized files (CAB. Add the path where you want the assets stored in the 'Output' textbox. Add the 'unitypackage' path to the 'File to extact' textbox (If you click 'Select' it will open a file select window automatically pointing to the default 'unitypackage' folder) So I made my own, which I'm sharing here if anyone else would find something like this useful: ![]() ![]() (The tools/script I found I couldn't get to work) I've recently started playing around with Unity and wanted to create an assets library but couldn't find a tool that would let me extract the assets from a.
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